AI-Assisted Game R&DCompleted Playable Prototype
Towers of the Crysenith
A gothic-chibi tower-defense and idle-sanctuary game created as a two-week, approximately $100 production experiment. The completed prototype includes hub defense, leader summoning, tower progression, collections, illustrated storytelling, and a 100-stage campaign across ten regions.
- Development date
- July 2026
- Role
- Game Designer, Creative Director & AI Prototyping Researcher
- Engine
- Godot 4.6.1
- Platform
- Web browser · Windows x64 export
- Studio / ownership
- Developed under Datura Mist Entertainment LLC
- Team model
- Solo design direction
- Development
- Significant AI-generated implementation under human design direction
Contribution categories
Game DesignPrimary OwnershipSystems DesignPrimary OwnershipCampaign and Progression DesignPrimary OwnershipCreative DirectionPrimary OwnershipWorldbuildingPrimary OwnershipVisual and Presentation DirectionPrimary OwnershipProduction PlanningPrimary OwnershipScope and Budget ControlPrimary OwnershipQA and Generated-Build EvaluationPrimary OwnershipAI-Assisted Production DirectionPrimary OwnershipTesana-Generated Godot ImplementationSignificant Workflow ComponentGenerated Asset ProductionSignificant Workflow Component
View contribution report↗