Ruin Rodriguez / Contribution Archive

Project records / verified contribution overviews

Project
Contributions

Structured records of role, workflow, systems, production context, and contribution scope. Unverified facts remain visibly marked until source material is supplied.

Primary OwnershipSignificant ContributionSupporting ContributionCollaborative Contribution

Showing all 5 project records.

Professional ProductionReleased PC Game

Expedition Agartha

Contributed to the production of a medieval first-person PvPvE extraction game through level design, player-hub improvements, environment implementation, technical art, QA, DLC concept development, and community-facing presentation.

Contribution categories

Level DesignSignificant ContributionGame DesignSupporting ContributionSystems DesignSupporting ContributionTechnical ArtSignificant ContributionEnvironment ArtSignificant ContributionConcept DevelopmentSignificant ContributionUnreal Engine ImplementationSignificant ContributionQA and TestingSupporting ContributionDocumentationSupporting ContributionProduction CoordinationCollaborative ContributionCommunity and MarketingCollaborative Contribution
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Founder-Led Independent GameIn Active Development

Keep Away

Solo-developed audio-reactive arcade survival game built around quick sessions, mode-dependent movement, data-driven obstacle spawning, licensed music-driven visuals, and cosmetic personalization.

Contribution categories

Game DesignPrimary OwnershipLevel DesignPrimary OwnershipSystems DesignPrimary OwnershipGameplay ImplementationPrimary OwnershipUnreal Engine Blueprint DevelopmentPrimary OwnershipUI and UXPrimary OwnershipCreative DirectionPrimary OwnershipProduction PlanningPrimary OwnershipQA and TestingPrimary OwnershipDocumentationPrimary OwnershipConcept DevelopmentPrimary OwnershipTechnical ArtSignificant ContributionEnvironment ArtSignificant ContributionProduction Tools and Data ArchitectureSignificant ContributionLicensed Asset IntegrationSignificant ContributionAudioSupporting Contribution
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Independent Desktop Software ProductIn Active Development

Mini UI (Codename)

A lightweight Windows note-board application that blends practical organization with customizable desktop presentation, allowing notes, drawings, folders, and decorative board elements to sit naturally over the user’s wallpaper.

Contribution categories

Product DesignPrimary OwnershipSystems DesignPrimary OwnershipUI and UXPrimary OwnershipSoftware ArchitecturePrimary OwnershipTools DevelopmentPrimary OwnershipCreative DirectionPrimary OwnershipProduction PlanningPrimary OwnershipQA and TestingPrimary OwnershipDocumentationPrimary OwnershipPersistence and RecoveryPrimary OwnershipWindows Desktop IntegrationSignificant ContributionC# / WPF ImplementationSignificant ContributionDrawing and Rendering SystemsSignificant ContributionPerformance OptimizationSignificant ContributionAI-Assisted Engineering WorkflowSignificant Workflow Component
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Towers of the Crysenith project hero
AI-Assisted Game R&DCompleted Playable Prototype

Towers of the Crysenith

A gothic-chibi tower-defense and idle-sanctuary game created as a two-week, approximately $100 production experiment. The completed prototype includes hub defense, leader summoning, tower progression, collections, illustrated storytelling, and a 100-stage campaign across ten regions.

Contribution categories

Game DesignPrimary OwnershipSystems DesignPrimary OwnershipCampaign and Progression DesignPrimary OwnershipCreative DirectionPrimary OwnershipWorldbuildingPrimary OwnershipVisual and Presentation DirectionPrimary OwnershipProduction PlanningPrimary OwnershipScope and Budget ControlPrimary OwnershipQA and Generated-Build EvaluationPrimary OwnershipAI-Assisted Production DirectionPrimary OwnershipTesana-Generated Godot ImplementationSignificant Workflow ComponentGenerated Asset ProductionSignificant Workflow Component
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Playable web buildDesktop · Keyboard + mouse requiredPlay
Founder-Led Studio ProductionVertical Slice in Development

Project Breathe (Codename)

An original dark-fantasy open-world action RPG built around exploration, omen-driven storytelling, action combat, Spirit Glass equipment, soul-contract companions, and ritual preparation between expeditions.

Contribution categories

Game DesignPrimary OwnershipSystems DesignPrimary OwnershipCreative DirectionPrimary OwnershipWorldbuildingPrimary OwnershipWriting and NarrativePrimary OwnershipProduction PlanningPrimary OwnershipDocumentationPrimary OwnershipVertical-Slice ScopingPrimary OwnershipContent ArchitecturePrimary OwnershipData-Driven DesignPrimary OwnershipLevel DesignPrimary OwnershipUI and UX DirectionPrimary OwnershipConcept DevelopmentPrimary OwnershipQA and Design ValidationPrimary OwnershipTechnical ArtSignificant ContributionUnreal Engine Blueprint WorkSignificant ContributionEnvironment ProductionSignificant ContributionTools and Workflow AutomationSignificant ContributionAI-Assisted Production WorkflowSignificant Workflow ComponentGameplay ImplementationIn Active Development
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